Friday, November 7, 2008

The Footmen of the Children






Well, once again I've been slacking on posting anything new. Been painting sporadically since the Hillbilly was over (or Big Waaagh, if you're not a purist, as I am), and here are just a few of the Plaguebearers I've finished. The first photo is just some random PBs to show color variations. The second photo shows a couple of the converted Plaguebearers I've made by cutting off and repositioning arms and weapons. The rest of the photos detail two of the command groups I've created. The unit champions are made from old Rat Ogres and various heads and GS. Both standards are scratch built and meant to evoke the symbiotic nature of chaos in the Glades of Nurgle. Standard tops are either "living" creatures (or as close to "living" as daemons get;), or a mix of living and dead parts, just like the standard the BSB carries. These were great fun to make. Likewise, the musicians have similarly living/dead scratch built instruments to ensure that the Talleymen keep slogging forward, sonorous voices eternally counting as they go. I'm using exclusively the 4th edition and earlier PBs, as I think the PB figs GW produced for 6th edition chaos look like somebody was trying to get out of the studio quickly for a hot date on Friday night, and just slopped some crap together. They really are abominable compared to the much more characterful earlier PBs. These guys will be run in units of 19 or 20, depending on whether a Herald will be in the unit. I *LOVE* the new regeneration ability the Herald passes on to his troops. Much more fluffy, I think, than the Cloud of Flies they had in SoC. It totally fits in more with my idea of Nurgle daemons...slow, plodding, inexorable. I generally give 1 unit the Standard of Seeping Decay to make them a little more efficacious in combat, but I frown on repeating the same standards/gifts combos on multiple units. One of the things that makes the DoC list so open to abuse by power mongers.

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